"Ejderha Oniks Taşı" sayfasının sürümleri arasındaki fark

[kontrol edilmemiş revizyon][kontrol edilmemiş revizyon]
(Yontulmuş Ejderha Oniks Taşı)
(Yontulmuş Ejderha Oniks Taşı)
305. satır: 305. satır:
 
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Canlılık +2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 la 1 arası bonus</div><b>%2 Oklardan korunma şansı<br>%2 Kritik Vuruş Şansı or<br>%2 Delici Vuruş Şansı<br>%2 Yakın dövüş saldırılarını yansıtma şansı<br>%2 Yakın dövüş saldırılarını bloklama şansı</b></td>
 
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">Canlılık +2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 la 1 arası bonus</div><b>%2 Oklardan korunma şansı<br>%2 Kritik Vuruş Şansı or<br>%2 Delici Vuruş Şansı<br>%2 Yakın dövüş saldırılarını yansıtma şansı<br>%2 Yakın dövüş saldırılarını bloklama şansı</b></td>
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===Rare Dragon Onyx Soul Stone===
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<div style="width: 370px; border: 1px solid #88283a; border-top-left-radius: 10px; border-top-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #88283a; color: #f0d9a2; font-weight: bold; padding: 5px;">Rare Dragon Onyx {{Ti2|Rare Dragon Onyx (Matt)}} {{Ti2|Rare Dragon Onyx (Clear)}} {{Ti2|Rare Dragon Onyx (Flawless)}} {{Ti2|Rare Dragon Onyx (Brilliant)}} {{Ti2|Rare Dragon Onyx (Excellent)}}</div>
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<table cellspacing="0" width="100%" style="border: 1px solid #88283a; background: #f1e5c9;">
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<td rowspan="60" with="5px">&#8199;</td>
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<td colspan="4" height="5px"> </td>
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<td rowspan="60" with="5px">&#8199;</td>
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<td align="center"><div align="center" style="width: 120px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Clarity</div></td><td align="center"><div align="center" style="width: 80px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Level</div></td><td align="center"><div align="center" style="width: 100px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Bonus 1</div></td><td align="center"><div align="center" style="width: 120px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Extra Bonus</div></td>
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<td colspan="4" height="5px"> </td>
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<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Onyx (Matt)}}<br>Matt</div></td>
 +
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
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<td colspan="4" height="5px"> </td>
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</tr>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
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<td colspan="4" height="5px"> </td>
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</tr>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
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</tr>
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<td colspan="4" height="5px"> </td>
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</tr>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 2% or<br>Resistance against piercing hits 2% or<br>Resistance against critical hits 2% or<br>2% Chance to reflect close combat hits</b></td>
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</tr>
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<td colspan="4" height="5px"> </td>
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</tr>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 2% or<br>Resistance against piercing hits 2% or<br>Resistance against critical hits 2% or<br>2% Chance to reflect close combat hits</b></td>
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<td colspan="4" height="5px"> </td>
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<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Onyx (Clear)}}<br>Clear</div></td>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
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</tr>
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<tr>
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<td colspan="4" height="5px"> </td>
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</tr>
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<tr>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
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</tr>
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<td colspan="4" height="5px"> </td>
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</tr>
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<tr>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 2% or<br>Resistance against piercing hits 2% or<br>Resistance against critical hits 2% or<br>2% Chance to reflect close combat hits</b></td>
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</tr>
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<tr>
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<td colspan="4" height="5px"> </td>
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</tr>
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<tr>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 2% or<br>Resistance against piercing hits 2% or<br>Resistance against critical hits 2% or<br>2% Chance to reflect close combat hits</b></td>
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</tr>
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<tr>
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<td colspan="4" height="5px"> </td>
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</tr>
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<tr>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 2% or<br>Resistance against piercing hits 2% or<br>Resistance against critical hits 2% or<br>2% Chance to reflect close combat hits</b></td>
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</tr>
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<td colspan="4" height="5px"> </td>
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</tr>
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<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Onyx (Flawless)}}<br>Flawless</div></td>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
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<td colspan="4" height="5px"> </td>
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</tr>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 2% or<br>Resistance against piercing hits 2% or<br>Resistance against critical hits 2% or<br>2% Chance to reflect close combat hits</b></td>
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</tr>
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<td colspan="4" height="5px"> </td>
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</tr>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 2% or<br>Resistance against piercing hits 2% or<br>Resistance against critical hits 2% or<br>2% Chance to reflect close combat hits</b></td>
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</tr>
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<tr>
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<td colspan="4" height="5px"> </td>
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</tr>
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<tr>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 2% or<br>Resistance against piercing hits 2% or<br>Resistance against critical hits 2% or<br>2% Chance to reflect close combat hits</b></td>
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</tr>
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<tr>
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<td colspan="4" height="5px"> </td>
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</tr>
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<tr>
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<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+3</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 3% or<br>Resistance against piercing hits 3% or<br>Resistance against critical hits 3% or<br>3% Chance to reflect close combat hits</b></td>
 +
</tr>
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<tr>
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<td colspan="4" height="5px"> </td>
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</tr>
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<tr>
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<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Onyx (Brilliant)}}<br>Brilliant</div></td>
 +
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows ??% or<br>Resistance against piercing hits ??% or<br>Resistance against critical hits ??% or<br>??% Chance to reflect close combat hits</b></td>
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</tr>
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<tr>
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<td colspan="4" height="5px"> </td>
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</tr>
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<tr>
 +
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
 +
</tr>
 +
<tr>
 +
<td colspan="4" height="5px"> </td>
 +
</tr>
 +
<tr>
 +
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 2% or<br>Resistance against piercing hits 2% or<br>Resistance against critical hits 2% or<br>2% Chance to reflect close combat hits</b></td>
 +
</tr>
 +
<tr>
 +
<td colspan="4" height="5px"> </td>
 +
</tr>
 +
<tr>
 +
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+3</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 2% or<br>Resistance against piercing hits 2% or<br>Resistance against critical hits 2% or<br>2% Chance to reflect close combat hits</b></td>
 +
</tr>
 +
<tr>
 +
<td colspan="4" height="5px"> </td>
 +
</tr>
 +
<tr>
 +
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+3</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 3% or<br>Resistance against piercing hits 3% or<br>Resistance against critical hits 3% or<br>3% Chance to reflect close combat hits</b></td>
 +
</tr>
 +
<tr>
 +
<td colspan="4" height="5px"> </td>
 +
</tr>
 +
<tr>
 +
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Rare Dragon Onyx (Excellent)}}<br>Excellent</div></td>
 +
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 2% or<br>Resistance against piercing hits 2% or<br>Resistance against critical hits 2% or<br>2% Chance to reflect close combat hits</b></td>
 +
</tr>
 +
<tr>
 +
<td colspan="4" height="5px"> </td>
 +
</tr>
 +
<tr>
 +
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+1</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+2</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 2% or<br>Resistance against piercing hits 2% or<br>Resistance against critical hits 2% or<br>2% Chance to reflect close combat hits</b></td>
 +
</tr>
 +
<tr>
 +
<td colspan="4" height="5px"> </td>
 +
</tr>
 +
<tr>
 +
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+2</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+3</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 3% or<br>Resistance against piercing hits 3% or<br>Resistance against critical hits 3% or<br>3% Chance to reflect close combat hits</b></td>
 +
</tr>
 +
<tr>
 +
<td colspan="4" height="5px"> </td>
 +
</tr>
 +
<tr>
 +
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+3</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+3</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 3% or<br>Resistance against piercing hits 3% or<br>Resistance against critical hits 3% or<br>3% Chance to reflect close combat hits</b></td>
 +
</tr>
 +
<tr>
 +
<td colspan="4" height="5px"> </td>
 +
</tr>
 +
<tr>
 +
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+4</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+4</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 2 Bonus from</div><b>Chance to avoid Arrows 4% or<br>Resistance against piercing hits 4% or<br>Resistance against critical hits 4% or<br>4% Chance to reflect close combat hits</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>

21.13, 2 Şubat 2015 tarihindeki hâli

İşlenmemiş Ejderha Oniks Taşı

İşlenmemiş Ejderha Oniksi
Cerceve.png
İşlenmemiş Ejderha Oniksi (Parlak).png
Cerceve.png
İşlenmemiş Ejderha Oniksi (Tertemiz).png
Cerceve.png
İşlenmemiş Ejderha Oniksi (Mükemmel).png
Cerceve.png
İşlenmemiş Ejderha Oniksi (Kusursuz).png
Saflık
Seviye
Bonus 1
Ekstra Bonus

Mat
+0
Canlılık +1
Ekstra Bonus Yok
+1
Canlılık +1
Ekstra Bonus Yok
+2
Canlılık +1
Ekstra Bonus Yok
Cerceve.png
İşlenmemiş Ejderha Oniksi (Parlak).png

Parlak
+0
Canlılık +1
Ekstra Bonus Yok
+1
Canlılık +1
Ekstra Bonus Yok
+2
Canlılık +1
Ekstra Bonus Yok
Cerceve.png
İşlenmemiş Ejderha Oniksi (Tertemiz).png

Tertemiz
+0
Canlılık +1
Ekstra Bonus Yok
+1
Canlılık +1
Ekstra Bonus Yok
+2
Canlılık +1
Ekstra Bonus Yok
+3
Canlılık +1
Ekstra Bonus Yok
Cerceve.png
İşlenmemiş Ejderha Oniksi (Mükemmel).png

Mükemmel
+0
Canlılık +1
Ekstra Bonus Yok
+1
Canlılık +1
Ekstra Bonus Yok
+2
Canlılık +1
Ekstra Bonus Yok
+3
Canlılık +1
Ekstra Bonus Yok
Cerceve.png
İşlenmemiş Ejderha Oniksi (Kusursuz).png

Kusursuz
+0
Canlılık +1
Ekstra Bonus Yok
+1
Canlılık +1
Ekstra Bonus Yok
+2
Canlılık +1
Ekstra Bonus Yok
+3
Canlılık +1
Ekstra Bonus Yok
+4
Canlılık +1
Ekstra Bonus Yok

. .

. . . . . . . . . .

. . . . .

Yontulmuş Ejderha Oniks Taşı

Yontulmuş Ejderha Oniksi
Cerceve.png
Yontulmuş Ejderha Oniksi (Parlak).png
Cerceve.png
Yontulmuş Ejderha Oniksi (Tertemiz).png
Cerceve.png
Yontulmuş Ejderha Oniksi (Mükemmel).png
Cerceve.png
Yontulmuş Ejderha Oniksi (Kusursuz).png
Saflık
Seviye
Bonus 1
Ekstra Bonus

Mat
+0
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+0
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+0
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+0
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
Cerceve.png
Yontulmuş Ejderha Oniksi (Parlak).png

Parlak
+0
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+1
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+2
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+3
canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
Cerceve.png
Yontulmuş Ejderha Oniksi (Tertemiz).png

Tertemiz
+0
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+1
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+2
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+3
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
Cerceve.png
Yontulmuş Ejderha Oniksi (Mükemmel).png

Mükemmel
+0
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+1
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+2
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+3
Canlılık +2
0 la 1 arası bonus
%2 Oklardan korunma şansı
%2 Kritik Vuruş Şansı or
%2 Delici Vuruş Şansı
%2 Yakın dövüş saldırılarını yansıtma şansı
%2 Yakın dövüş saldırılarını bloklama şansı
+4
Canlılık +2
0 la 1 arası bonus
%2 Oklardan korunma şansı
%2 Kritik Vuruş Şansı or
%2 Delici Vuruş Şansı
%2 Yakın dövüş saldırılarını yansıtma şansı
%2 Yakın dövüş saldırılarını bloklama şansı
Cerceve.png
Yontulmuş Ejderha Oniksi (Kusursuz).png

Kusursuz
+0
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+1
Canlılık +1
0 la 1 arası bonus
%1 Oklardan korunma şansı
%1 Kritik Vuruş Şansı or
%1 Delici Vuruş Şansı
%1 Yakın dövüş saldırılarını yansıtma şansı
%1 Yakın dövüş saldırılarını bloklama şansı
+2
Canlılık +2
0 la 1 arası bonus
%2 Oklardan korunma şansı
%2 Kritik Vuruş Şansı or
%2 Delici Vuruş Şansı
%2 Yakın dövüş saldırılarını yansıtma şansı
%2 Yakın dövüş saldırılarını bloklama şansı
+3
Canlılık +2
0 la 1 arası bonus
%2 Oklardan korunma şansı
%2 Kritik Vuruş Şansı or
%2 Delici Vuruş Şansı
%2 Yakın dövüş saldırılarını yansıtma şansı
%2 Yakın dövüş saldırılarını bloklama şansı
+4
Canlılık +2
0 la 1 arası bonus
%2 Oklardan korunma şansı
%2 Kritik Vuruş Şansı or
%2 Delici Vuruş Şansı
%2 Yakın dövüş saldırılarını yansıtma şansı
%2 Yakın dövüş saldırılarını bloklama şansı

. . . . . . . .

Rare Dragon Onyx Soul Stone

Rare Dragon Onyx
Clarity
Level
Bonus 1
Extra Bonus

Matt
+0
VIT+1
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+1
VIT+1
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+2
VIT+1
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+3
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+4
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits

Clear
+0
VIT+1
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+1
VIT+1
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+2
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+3
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+4
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits

Flawless
+0
VIT+1
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+1
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+2
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+3
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+4
VIT+3
0 to 2 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits

Brilliant
+0
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows ??% or
Resistance against piercing hits ??% or
Resistance against critical hits ??% or
??% Chance to reflect close combat hits
+1
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+2
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+3
VIT+3
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+4
VIT+3
0 to 2 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits

Excellent
+0
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+1
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+2
VIT+3
0 to 2 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits
+3
VIT+3
0 to 2 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits
+4
VIT+4
0 to 2 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits